- On the occasion of International Safer Internet Day, Microsoft has released the results of a report that analyzes online safety from the perspective of parents and children.
- 39% of teens declared to be victims of hate speech on the Internet.
- Among the most common risks, misinformation emerges –fake news– and misinformation, as well as cyberbullying, hate speech and threats of violence.
- After experiencing a risky situation on the Internet, 60% of teens talked to someone about it: 71% did so with their parents; 32% with friends; and 14% with an adult other than their parents.
- Microsoft has launched Privacy Prodigy, an immersive Minecraft: Education Edition adventure for students ages 7-18 who will be challenged to protect their data while on the go.
On the occasion of celebration of International Day for a Safer Internet –safer internet day-, Microsoft has published its data Global Online Safety Survey 2023: Perceptions of parents and children about online safety network, As part of your contribution to making the Internet a safe place to work, play and interact with others.
The data in the report is equally important as 69% of those surveyed have experienced some form of online risk in the past year, this percentage rises to 74% in the case of teenagers. Among the most common risks, misinformation emerges –fake news– and misinformation, as well as those directed at individuals, such as cyberbullying, hate speech and threats of violence.
Parents underestimate internet risks for teens
Research has shown that teenagers are exposed to dangers on the Internet to a much greater extent than their parents believe. Similarly, the survey indicates that parents not only underestimated the risks, but they did so across all categories. The largest differences between adolescents’ declarations and parents’ perception were seen in hate speech, followed by threats of violence, exposure to suicide and self-harm material, and cyberbullying and abuse. For example, 39% of teens said they had been victims of hate speech on the Internet, while only 29% of parents thought their children had experienced such abuse. Survey data shows that around 19% of adolescents faced threats of violence, while only 11% of parents declared so.
After taking a risk online, 60% of teens talked to someone about it: 71% with their parents; 32% with friends; and 14% with an adult other than their parents.
Most parents say they take steps to keep their kids safe online, including checking their kids’ profiles and posts, getting activity reports, and regularly talking about their online activities.
This year’s study shows that parents generally find safety features to be effective tools in helping their children stay safe online, with 81% of them saying they use at least one . Parents of children ages 6-12 are more likely to use platform-based safety tools (4.4% vs. 3.5%) than parents of teens.
In terms of tools, those that allow parents to review friend/follower requests (71%) and limit online spending (69%) are what parents find most effective.
Microsoft’s commitment to digital security
Microsoft is a company committed to child safety on the Internet and has a multifaceted approach. With the publication of the Online Safety 2023 Report, he advocates that everyone – technology companies, governments, civil society and families – continue to work together for a better internet.
Microsoft believes that security by design is important to the platform’s architecture as well as incorporating security features for families. Furthermore, in order to protect users, they believe that it is necessary to have clear security policies and consistent measures to enforce them.
“Empowering users to create safe and inclusive online communities allows everyone to participate fully in the digital environment. To achieve this, you need to help people understand the risks they may face online and the ways they can protect themselves and their families. Comment courtney gregoire, Chief Digital Security Officer, Microsoft Corporation
Minecraft Education Safety Development and Parenting Tips and Tools for Gaming on Xbox
Video games are an invaluable learning tool, so on the occasion of Safer Internet Day, Microsoft has launched privacy freakAn immersive learning adventure based on Minecraft: Education Edition for students ages 7-18.
players will face To the challenge of protecting your data while away from home And they have to deal with situations that will help them learn what personal information can be shared and what should be kept private. Privacy Prodigy is a continuation of the CyberSafe series, which was introduced last year with Home Sweet Humm, and will be available for free from both Minecraft Education and the Marketplace.
Educational resources and guidance for parents
- microsoft online security: Global survey results and tips for teens and parents.
- xbox family hub: Resources for families on creating a child account on Xbox and information on privacy and security.
- Microsoft Family Safety: Coaches families to build healthy habits and protect them with guidelines and digital and physical safety tools.
- Xbox Family Settings App -Xbox Parental Control Application-: Manage children’s gaming activities on the game console.
- Xbox Security GuidanceXbox’s evolutionary approach to security, Minecraft Education’s new privacy prodigy, and tips and tools parents can use to play games on Xbox with their families.
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